"Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how."
"TEDxHackney: sharing ideas that benefit us all, sharing values of diversity, community, radicalism, and creativity. "TedXHackney / The Arcola Theatre on Saturday June 29th 2013
The Taoist Approach to Mental Health and Wellbeing: The Barefoot Doctor